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In-Phone
That was a little experiment to explore how far Blender could take me in product visualization, at this exercise with a hypothetical Smartphone commercial, the " inPhone".
3D Modeling
I covered the whole process, from modeling the smartphone, rendering and animating, and post-producing, adding the cuts and a soundtrack. For the sake of this exercise, I used #Blender 3.0 for the most part of the job and #Photoshop and #After Effects for the final touches.
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